Following its successful debut at the Turning Stone Casino in Verona, New York in August, the next tour stop for Poker Night in America (PNA) will be the Peppermill Resort-Spa-Casino in Reno, Nevada from November 15-25. Since PNA will be in the currently only state in the U.S. that offers regulated online poker, it seemed a natural fit to join forces with Ultimate Poker and allow Nevada residents and tourists online satellite opportunities to the upcoming PNA events.
There will be 24 total events during the 11-day Reno visit, with the highlight being the $1,100 buy-in Main Event. Ultimate Poker is hosting at least three mega-satellites to win free entry to the Main Event, which will be recorded and broadcast on television sometime in early 2014.
Cash games will also be available during the “Poker Night in America presented by Peppermill Reno” tour stop, including an invite-only high-stakes game that will see a number of well-known poker pros take a seat. The names of those players have not yet been revealed by PNA, but are certain to include at least some of the players who attended the inaugural PNA tour stop such as Shaun Deeb, Matt Glantz, Dennis Philips, Gavin Smith, and Mike Matusow.
Ultimate Poker and WSOP.com continue their battle for online poker market share in the Silver State and teaming with PNA is likely to benefit UP in its quest to remain on top of the rankings. Those rankings currently find UP with a slight seven-day cash game average over WSOP.com of 127 players to 103, according to PokerScout.
The rankings were partially affected earlier this week when network infrastructure maintenance performed by AT&T on the 21st and 23rd of October caused players to get booted from competition on both sites and kept others from logging on. Player locations could not be properly verified during the maintenance and resulted in a number of outraged complaints from players on 2 + 2.
However, such is the life of online poker play at times. The sites had no control over the matter and did their best to alert players via 2 + 2, Facebook, Google Plus and Twitter of the problem. The situation has apparently been resolved and players can now get back to playing.